Free AIOU Solved Assignment Code 627 Spring 2021
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Course: ICT in Education (627)
Semester: Spring, 2021
ASSIGNMENT No. 1
Q.1 How computer evolve in the history of computers? Explain the types of computers in detail.
The computer was born not for entertainment or email but out of a need to solve a serious number-crunching crisis. By 1880, the U.S. population had grown so large that it took more than seven years to tabulate the U.S. Census results. The government sought a faster way to get the job done, giving rise to punch-card based computers that took up entire rooms.
Today, we carry more computing power on our smartphones than was available in these early models. The following brief history of computing is a timeline of how computers evolved from their humble beginnings to the machines of today that surf the Internet, play games and stream multimedia in addition to crunching numbers.
First generation: 1937 – 1946 – In 1937 the first electronic digital computer was built by Dr. John V. Atanasoff and Clifford Berry. It was called the Atanasoff-Berry Computer (ABC). In 1943 an electronic computer name the Colossus was built for the military. Other developments continued until in 1946 the first general– purpose digital computer, the Electronic Numerical Integrator and Computer (ENIAC) was built. It is said that this computer weighed 30 tons, and had 18,000 vacuum tubes which was used for processing. When this computer was turned on for the first time lights dim in sections of Philadelphia. Computers of this generation could only perform single task, and they had no operating system.
Second generation: 1947 – 1962 – This generation of computers used transistors instead of vacuum tubes which were more reliable. In 1951 the first computer for commercial use was introduced to the public; the Universal Automatic Computer (UNIVAC 1). In 1953 the International Business Machine (IBM) 650 and 700 series computers made their mark in the computer world. During this generation of computers over 100 computer programming languages were developed, computers had memory and operating systems. Storage media such as tape and disk were in use also were printers for output.
Third generation: 1963 – present – The invention of integrated circuit brought us the third generation of computers. With this invention computers became smaller, more powerful more reliable and they are able to run many different programs at the same time. In1980 Microsoft Disk Operating System (MS-Dos) was born and in 1981 IBM introduced the personal computer (PC) for home and office use. Three years later Apple gave us the Macintosh computer with its icon driven interface and the 90s gave us Windows operating system.
As a result of the various improvements to the development of the computer we have seen the computer being used in all areas of life. It is a very useful tool that will continue to experience new development as time passes.
Computers from the 1960-1970s
1962: IBM announces the 1311 Disk Storage Drive, the first disk drive made with a removable disk pack. Each pack weighed 10 pounds, held six disks, and had a capacity of 2 million characters.
Also in 1962, the Atlas computer makes its debut, thanks to Manchester University, Ferranti Computers, and Plessy. At the time, it was the fastest computer in the world and introduced the idea of “virtual memory”.
1964: Douglas Engelbart introduces a prototype for the modern computer that includes a mouse and a graphical user interface (GUI). This begins the evolution from computers being exclusively for scientists and mathematicians to being accessible to the general public.
Additionally, IBM introduced SABRE, their reservation system with American Airlines. It program officially launched four years later, and now the company owns Travelocity. It used telephone lines to link 2,000 terminals in 65 cities, delivering data on any flight in under three seconds.
1968: Stanley Kubrick’s 2001: A Space Odyssey hits theaters. This cult-classic tells the story of the HAL 9000 computer, as it malfunctions during a spaceship’s trip to Jupiter to investigate a mysterious signal. The HAL 9000, which controlled all the ship, went rogue, killed the crew, and had to be shut down by the only surviving crew member. The film depicted computer demonstrated voice and visual recognition, human-computer interaction, speed synthesis, and other advanced technologies.
1970: Intel introduces the world to the Intel 1103, the first Dynamic Access Memory (DRAM) chip.
1971: Alan Shugart and a team of IBM engineers invented the floppy disk, allowing data to be shared among computers.
That same year, Xerox introduced the world to the first laser printer, which not only generated billions of dollars but also launched a new era in computer printing.
Also, email begins to grow in popularity as it expands to computer networks.
1973: Robert Metcalfe, research employee at Xerox, develops Ethernet, connecting multiple computers and hardware.
1974: Personal computers are officially on the market! The first of the bunch were Scelbi & Mark-8 Altair, IBM 5100, and Radio Shack’s TRS-80.
1975: In January, the Popular Electronics magazine featured the Altair 8800 as the world’s first minicomputer kit. Paul Allen and Bill Gates offer to write software for the Altair, using the BASIC language. You could say writing software was successful, because in the same year they created their own software company, Microsoft.
1977: Jobs and Wozniak unveil the Apple II at the first West Coast Computer Faire. It boasts color graphics and an audio cassette drive for storage. Millions were sold between 1977 and 1993, making it one of the longest-lived lines of personal computers.
1978: The first computers were installed in the White House during the Carter administration. The White House staff was given terminals to access the shared Hewlett-Packard HP3000.
Also, the first computerized spreadsheet program, VisiCalc, is introduced.
Additionally, the LaserDisc is introduced by MCA and Phillips. The first to be sold in North America was the movie Jaws.
1979: MicroPro International unveils WordStar, a word processing program.
1983: The CD-ROM hit the market, able to hold 550 megabytes of pre-recorded data. That same year, many computer companies worked to set a standard for these disks, making them able to be used freely to access a wide variety of information.
Later that year, Microsoft introduced Word, which was originally called Multi-Tool Word.
1984: Apple launches Macintosh, which was introduced during a Super Bowl XVIII commercial. The Macintosh was the first successful mouse-driven computer with a graphical user interface. It sold for $2,500.
1985: Microsoft announces Windows, which allowed for multi-tasking with a graphical user interface.
That same year, a small Massachusetts computer manufacturer registered the first dot com domain name, Symbolics.com.
Also, the programming language C++ is published and is said to make programming “more enjoyable” for the serious programmer.
1986: Originally called the Special Effects Computer Group, Pixar is created at Lucasfilm. It worked to create computer-animated portions of popular films, like Star Trek II: The Wrath of Khan. Steve Jobs purchased Pixar in 1986 for $10 million, renaming it Pixar. It was bought by Disney in 2006.
1990: English programmer and physicist Tim Berners-Lee develops HyperText Markup Language, also known as HTML. He also prototyped the term WorldWideWeb. It features a server, HTML, URLs, and the first browser.
1991: Apple releases the Powerbook series of laptops, which included a built-in trackball, internal floppy disk, and palm rests. The line was discontinued in 2006.
1993: With an attempt to enter the handheld computer market, Apple releases Newton. Called the “Personal Data Assistant”, it never performed the way Apple President John Scully had hoped, and it was discontinued in 1998.
2000: In Japan, SoftBank introduced the first camera phone, the J-Phone J-SH04. The camera had a maximum resolution of 0.11 megapixels, a 256-color display, and photos could be shared wirelessly. It was such a hit that a flip-phone version was released just a month later.
Also in 2000, the USB flash drive is introduced. Used for data storage, they were faster and had a greater amount of storage space than other storage media options. Plus, they couldn’t be scratched like CDs.
2001: Apple introduces the Mac OS X operating system. Not to be outdone, Microsoft unveiled Windows XP soon after.
Also, the first Apple stores are opened in Tysons Corner, Virginia, and Glendale, California. Apple also released iTunes, which allowed users to record music from CDs, burn it onto the program, and then mix it with other songs to create a custom CD.
2003: Apple releases iTunes music store, giving users the ability to purchase songs within the program. In less than a week after its debut, over 1 million songs were downloaded.
Also in 2003, the Blu-ray optical disc is released as the successor of the DVD.
And, who can forget the popular social networking site Myspace, which was founded in 2003. By 2005, it had more than 100 million users.
2004: The first challenger of Microsoft’s Internet Explorer came in the form of Mozilla’s Firefox 1.0. That same year, Facebook launched as a social networking site.
2005: YouTube, the popular video-sharing service, is founded by Jawed Karim, Steve Chen, and Chad Hurley. Later that year, Google acquired the mobile phone operating system Android.
2006: Apple unveiled the MacBook Pro, making it their first Intel-based, dual-core mobile computer.
That same year at the World Economic Forum in Davos, Switzerland, the United Nations Development Program announced they were creating a program to deliver technology and resources to schools in under-developed countries. The project became the One Laptop per Child Consortium, which was founded by Nicholas Negroponte, the founder of MIT’s Media Lab. By 2011, over 2.4 million laptops had been shipped.
And, we can’t forget to mention the launch of Amazon Web Services, including Amazon Elastic Cloud 2 (EC2) and Amazon Simple Storage Service (S3). EC2 made it possible for users to use the cloud to scale server capacity quickly and efficiently. S3 was a cloud-based file hosting service that charged users monthly for the amount of data they stored.
2007: Apple released the first iPhone, bringing many computer functions to the palm of our hands. It featured a combination of a web browser, a music player, and a cell phone — all in one. Users could also download additional functionality in the form of “apps”. The full-touchscreen smartphone allowed for GPS navigation, texting, a built-in calendar, a high-definition camera, and weather reports.
2008: Apple releases the MacBook Air, the first ultra notebook that was a thin and lightweight laptop with a high-capacity battery. To get it to be a smaller size, Apple replaced the traditional hard drive with a solid-state disk, making it the first mass-marketed computer to do so.
2009: Microsoft launched Windows 7.
2010: Apple released the iPad, officially breaking into the dormant tablet computer category. This new gadget came with many features the iPhone had, plus a 9-inch screen and minus the phone.
2012: On October 4, Facebook hits 1 billion users, as well as acquires the image-sharing social networking application Instagram.
Also in 2012, the Raspberry Pi, a credit-card-sized single-board computer is released, weighing only 45 grams.
2014: The University of Michigan Micro Mote (M3), the smallest computer in the world, is created. Three types were made available, two of which measured either temperature or pressure, and one that could take images.
Additionally, the Apple Pay mobile payment system is introduced.
2015: Apple releases the Apple Watch, which incorporated Apple’s iOS operating system and sensors for environmental and health monitoring. Almost a million units were sold on the day of its release.
This release was followed closely by Microsoft announcing Windows 10.
2016: The first reprogrammable quantum computer is created.
2019: Apple announces iPadOS, the iPad’s very own operating system, to better support the device as it becomes more like a computer and less like a mobile device.
AIOU Solved Assignment Code 627 Spring 2021
Q.2 Define the concept of ICT. Write the types and process of communication in detail.
Information and Communication Technologies (ICTs) is a broader term for Information Technology (IT), which refers to all communication technologies, including the internet, wireless networks, cell phones, computers, software, middleware, video-conferencing, social networking, and other media applications and services enabling users to access, retrieve, store, transmit, and manipulate information in a digital form.
ICTs are also used to refer to the convergence of media technology such as audio-visual and telephone networks with computer networks, by means of a unified system of cabling (including signal distribution and management) or link system. However, there is no universally accepted definition of ICTs considering that the concepts, methods and tools involved in ICTs are steadily evolving on an almost daily basis.
To define professional skill levels for its ICT professional education products, the IEEE Computer Society has adopted, for example, the Skills Framework for the Information Age (SFIA). The value of ICT strategies as a means of bridging the digital divide and as a powerful tool for economic and social development around the world should not be underestimated in agricultural and related sectors. Improving extension of ICT services to farmers would effectively improve the transmission of global open data for agriculture and nutrition for development of sensible solutions addressing food security, nutrition and sustainable agriculture issues.
By using ICTs, there have already “been diverse types of innovations taking place in the agriculture sector, which include commodity and stock market price information and analysis, meteorological data collection, advisory services to farmers for agricultural extension, early warning systems for disaster prevention and control, financial services, traceability of agricultural products, agricultural statistical data gathering, etc.
Electronic mail is the common form of electronic communication used for transmitting and receiving digital information. Emails are essential in sending messages, pictures files and other attachments. Firms and organizations use emails for business purposes and as a medium for communication with employees, personnel and clients. Facsimile is another common means of ICT communication used for sending messages over the telephone network. Modern fax machines are digital, making it possible to send a message over a wireless connection. Faxes can be sent over a wireless connection and received by the fax machine of the recipient.
Video conferencing is the best communication medium when companies want to reach different people across different time zones or countries. This medium uses a camera, loudspeakers, Internet connections and microphone to connect different people at the same time. The equipment used allows everyone to see, speak and listen to each other. Another type of ICT communication is telephone conferencing. Phone conferences allow participants to listen to each other. They are connected through a phone call using an option of conferencing. Participants enter a unique code or number to bridge the call.
Communication can be categorized into three basic types: (1) verbal communication, in which you listen to a person to understand their meaning; (2) written communication, in which you read their meaning; and (3) nonverbal communication, in which you observe a person and infer meaning. Each has its own advantages, disadvantages, and even pitfalls.
Verbal communications in business take place over the phone or in person. The medium of the Message is oral. Let’s return to our printer cartridge example. This time, the Message is being conveyed from the Sender (the Manager) to the Receiver (an employee named Bill) by telephone. We’ve already seen how the Manager’s request to Bill (“We need to buy more printer toner cartridges”) can go awry. Now let’s look at how the same Message can travel successfully from Sender to Receiver.
Manager (speaking on the phone): “Good morning, Bill!”
(By using the employee’s name, the manager is establishing a clear, personal link to the Receiver.)
Manager: “Your division’s numbers are looking great.”
(The Manager’s recognition of Bill’s role in a winning team further personalizes and emotionalizes the conversation.)
Manager: “Our next step is to order more printer toner cartridges. Could you place an order for 1,000 printer toner cartridges with Jones Computer Supplies? Our budget for this purchase is $30,000, and the cartridges need to be here by Wednesday afternoon.”
(The Manager breaks down the task into several steps. Each step consists of a specific task, time frame, quantity, or goal.)
Bill: “Sure thing! I’ll call Jones Computer Supplies and order 1,000 more printer toner cartridges, not exceeding a total of $30,000, to be here by Wednesday afternoon.”
(Bill, who is good at active listening, repeats what he has heard. This is the Feedback portion of the communication, and verbal communication has the advantage of offering opportunities for immediate feedback. Feedback helps Bill to recognize any confusion he may have had hearing the manager’s Message. Feedback also helps the manager to tell whether she has communicated the Message correctly.)
Storytelling has been shown to be an effective form of verbal communication; it serves an important organizational function by helping to construct common meanings for individuals within the organization. Stories can help clarify key values and help demonstrate how things are done within an organization, and story frequency, strength, and tone are related to higher organizational commitment. The quality of the stories entrepreneurs tell is related to their ability to secure capital for their firms.Stories can serve to reinforce and perpetuate an organization’s culture, part of the organizing P-O-L-C function.
While the process may be the same, high-stakes communications require more planning, reflection, and skill than normal day-to-day interactions at work. Examples of high-stakes communication events include asking for a raise or presenting a business plan to a venture capitalist. In addition to these events, there are also many times in our professional lives when we have crucial conversations—discussions where not only the stakes are high but also where opinions vary and emotions run strong. One of the most consistent recommendations from communications experts is to work toward using “and” instead of “but” as you communicate under these circumstances. In addition, be aware of your communication style and practice flexibility; it is under stressful situations that communication styles can become the most rigid.
In contrast to verbal communications, written business communications are printed messages. Examples of written communications include memos, proposals, e-mails, letters, training manuals, and operating policies. They may be printed on paper, handwritten, or appear on the screen. Normally, a verbal communication takes place in real time. Written communication, by contrast, can be constructed over a longer period of time. Written communication is often asynchronous (occurring at different times). That is, the Sender can write a Message that the Receiver can read at any time, unlike a conversation that is carried on in real time. A written communication can also be read by many people (such as all employees in a department or all customers). It’s a “one-to-many” communication, as opposed to a one-to-one verbal conversation. There are exceptions, of course: a voicemail is an oral Message that is asynchronous. Conference calls and speeches are oral one-to-many communications, and e-mails may have only one recipient or many.
Most jobs involve some degree of writing. According to the National Commission on Writing, 67% of salaried employees in large American companies and professional state employees have some writing responsibility. Half of responding companies reported that they take writing into consideration when hiring professional employees, and 91% always take writing into account when hiring (for any position, not just professional-level ones).
Luckily, it is possible to learn to write clearly. Here are some tips on writing well. Thomas Jefferson summed up the rules of writing well with this idea “Don’t use two words when one will do.” One of the oldest myths in business is that writing more will make us sound more important; in fact, the opposite is true. Leaders who can communicate simply and clearly project a stronger image than those who write a lot but say nothing.
What you say is a vital part of any communication. But what you don’t say can be even more important. Research also shows that 55% of in-person communication comes from nonverbal cues like facial expressions, body stance, and tone of voice. According to one study, only 7% of a Receiver’s comprehension of a Message is based on the Sender’s actual words; 38% is based on paralanguage (the tone, pace, and volume of speech), and 55% is based on nonverbal cues (body language).Mehrabian, A. (1981). Silent messages. New York: Wadsworth.
Research shows that nonverbal cues can also affect whether you get a job offer. Judges examining videotapes of actual applicants were able to assess the social skills of job candidates with the sound turned off. They watched the rate of gesturing, time spent talking, and formality of dress to determine which candidates would be the most successful socially on the job. For this reason, it is important to consider how we appear in business as well as what we say. The muscles of our faces convey our emotions. We can send a silent message without saying a word. A change in facial expression can change our emotional state. Before an interview, for example, if we focus on feeling confident, our face will convey that confidence to an interviewer. Adopting a smile (even if we’re feeling stressed) can reduce the body’s stress levels.
AIOU Solved Assignment 1 Code 627 Spring 2021
Q.3 How technology can helm a teacher to develop a good lesson plan? Discuss in detail.
A Lesson Plan is a daily strategy designed by teachers, usually for a day, to perfect appropriate and proper in-class and in-home teaching and learning methods for students. It acts as a map to control and oversee lessons that need to be taught and assignments that must to given. It is a far-reaching graph of classroom activities with a flexible methodology for teaching ideas, skills, and abilities.
There are two different types of Lesson Plans, and creating them requires adequate focus. Elements such as lesson objectives, anticipated problems from students, materials required, time allocation for each activity, and period of student-student and student-teacher interactions are essential to be considered.
EduSys is an effective automatic Lesson Planner for teachers who are dedicated to impart real-time classroom experience for students. The application motivates and empowers teachers to design an efficient subject-wise, class-wise and grade-wise plan keeping a student’s needs and necessities in mind. With it teachers can ensure the plan goals are compatible with the development of every student at the same time allow students to reach the achievement expectations.
A Unit Plan follows similar format as the lesson plan, but cover an entire unit of work for weeks, months or a semester. It is imperative to demonstrate the principle objectives of a curriculum and how to exercise, assess and commence sessions for students in different classes. Henceforth, Unit designs are frequently utilized for making syllabus and instructional year plans.
Unit Planning is a process of systematically arranging subjects. Wikipedia defines it as a series of learning experiences that are linked to achieve the aims composed by methodology and contents. In any case, it is appropriate to many or all teachers and the individuals who assume the administrative position and is viable for a semester.
EduSys is the best application platform for creating and systemizing Unit Plans. The application incorporates sophisticated teaching tools for teachers to create classroom lesson plans and unit plans.
A Lesson Plan explains, fundamentally, the objectives of a specific lesson and how teaching must be planned in an approach to accomplish those objectives. A Unit Plan, then again, covers a more extensive zone; a unit that can incorporate numerous lessons.
|LESSON PLAN||UNIT PLAN|
|Definition: A teacher’s plan for teaching an individual lesson||Definition: Plan for a unit, which consists of many lessons|
|Created By: Individual Teacher||Created By: Sectional Head or Head of the Department|
|Time Consumed: Covers only one lesson and takes only few hours to create||Time Consumed: Covers numerous lesson and takes longer hours to create|
|Aim & Objective: Can include personal aim for teacher development||Aim & Objective: Can be used for curriculum review|
A lesson plan is usually prepared by the teacher who conducts a lesson for students to make sure a lesson meets its objectives and learning takes place effectively. A lesson plan includes lesson objectives, anticipated problems from students, time allocation for each task within the lesson, activity types, and interactions that take place during activities such as student-student, teacher–student, and material that will be used for the lesson, etc. Apart from these, a lesson plan may also include personal aims that focus on personal development of the teacher. Furthermore, a well-planned lesson may have a board plan that is to be displayed in the class for students to record. Thus, it is clear that a lesson plan paves the way for the teacher who conducts the lesson to be well organized beforehand.
A lesson plan elaborates, basically, on objectives of a particular lesson and how teaching is planned in a way to achieve those objectives. A unit plan, on the other hand, covers a wider area; a unit that can include many lessons. Furthermore, a unit plan includes goals broken down in terms of lessons, the outline of the content intended to cover and cross-curricular references, etc. A lesson plan is usually prepared by the teacher who teaches that particular lesson the class. However, a unit plan is applicable to many teachers and those who play administrative roles in a school and is effective for a semester. Moreover, a lesson plan can include personal aims for teacher development, unlike unit plans.
Curriculum planning is a complex process where faculty define intended learning outcomes, assessments, content and pedagogic requirements necessary for student success across an entire curriculum. The Teaching and Learning Centre’s educational consultants provide curriculum support to Faculties and departments to facilitate high-quality learning experiences for students.
The process concerned with making decisions about what to learn, why, and how to organize the teaching and learning process taking into account existing curriculum requirements and the resources available. At the general level, it often results in the definition of a broad curriculum framework, as well as a syllabus for each subject to be used as reference by individual schools. At the school level, it involves developing course and assessment plans for different subjects. At the classroom level, it involves developing more detailed plans for learning units, individual lessons and lesson sequences.
Sometimes, life in the classroom seems so dynamic and hectic that it might feel as though all plans can go astray. As a teacher, it’s easy to get caught up in the day-to-day and forget about the big picture, and curriculum is the big picture. In other words, curriculum is the sum total of skills and concepts that students learn, explicitly as well as implicitly. Losing track of the big picture of a curriculum plan is totally understandable, but at the same time, having an overarching plan is an important way to make sure you don’t lose track of what matters most in a particular unit of study. Sensible curriculum planning will bring focus to your teaching, and it will also make it easier to figure out what activities, projects, and lessons you do each day. Follow along with novice teacher Mr. Geller as he discovers what curriculum planning is.
AIOU Solved Assignment 2 Code 627 Spring 2021
Q.4 E- learning become an essential part of teaching learning process. Discuss in detail the technologies used for a learning.
Both online learning and distance learning require similar online learning tools, but there the similarity ends.
Overall there are three major differences between online and distance learning:
Differences in Location
The key difference between online learning and distance learning is location.
With online learning (sometimes called eLearning), students can be together in the classroom with an instructor while working through their digital lessons and assessments.
When using distance learning, students work online at home while the teacher assigns work and checks in digitally.
Differences in Interaction
Because of the differences in location, the interaction between you and your students differs as well.
Online learning will involve in-person interaction between you and your students on a regular basis. This is because online learning is used as a blended learning technique along with other teaching strategies.
Distance learning includes no in-person interaction between teachers and students. However, you’ll likely rely on digital forms of communication such as messaging apps, video calls, discussion boards, and your school’s learning management system (LMS).
Differences in Intention
The final difference between online and distance learning is the intention of the teaching strategy.
Online learning is designed to be used in combination with a variety of other in-person teaching methods. It’s a supplemental way of mixing things up in your classroom to provide a variety of learning opportunities for your students.
Distance learning is a method for delivering instruction solely online, not as a variation in your teaching style.
Now that you know the differences between online and distance learning, let’s move onto the advantages of each one.
2. Advantages of Online and Distance Learning
Online learning and distance learning are both viable and effective teaching strategies.
However, they each have their own distinct advantages for both teachers and students.
Advantages of Online Learning
Online learning provides three major benefits in the classroom.
To start, online learning is an excellent way to increase student engagement when used as part of a blended learning technique.
Blended learning involves using a variety of instructional resources and teaching methods in order to deliver content in multiple ways.
Second, using online learning tools makes it easier for you to differentiate your instruction.
When using tools like digital curriculum, you will have more flexibility and control for differentiating your lessons — without having to put in extra time during evenings and weekends.
Finally, when you use online learning you’ll find that it saves you time with planning and grading.
That’s because many digital curriculum tools do the heavy lifting for you by providing ready-to-use lesson plans, instructional materials, and assessments.
Many online learning tools also automatically grade those assessments and post them to your teacher dashboard. Talk about a time-saver!
Advantages of Distance Learning
Distance learning has its own unique benefits compared to online learning.
First, distance learning can continue without disruption even in events like snow days or the COVID-19 pandemic.
Because you were already teaching remotely, these types of interruptions don’t affect your classes in the same way as traditional in-person classes.
In addition, distance learning provides greater flexibility for students to work at their own pace and review work as needed.
This also ties in with the fact that students can access your course material at the times that work best for them, which is important for students who may have irregular work schedules.
Now that you know the benefits of online and distance learning, it’s time to dive into the drawbacks.
3. Drawbacks of Online and Distance Learning
As with any educational strategy, online and distance learning each have their faults.
In fact, many of the drawbacks for them are similar due to the fact that online and distance learning both rely on digital resources.
Problems with Online Learning
There are three main problems that can occur when using online learning.
To start, online learning relies on your students having access to technology in school on a regular basis.
If your students don’t have regular access to computers or other devices during school, it will be tough to truly implement online learning.
Second, online learning brings up many concerns about screen time in the classroom.
If you try to use online learning start-to-finish in your daily classes, this will definitely cause problems with increased screen time.
However, if you find the right balance, you can find ways to reduce screen time even when using online learning on a regular basis.
The final problem that can occur with online learning is that students may cheat when using digital tools.
Cheating is a major problem in schools across the country, and students often take advantage of using technology to make cheating easier.
Though you won’t necessarily find a way to fully stop students from cheating with digital curriculum resources, there are ways to reduce cheating in any classroom.
Problems with Distance Learning
When implementing distance learning, there are four main problems to be aware of.
First, it’s not feasible to use distance learning if your students don’t have access to devices or the Internet at home.
Distance learning fully relies on students learning remotely from computers or tablets. So, if you have students that can’t connect in that way, distance learning will be off the table.
Second, distance learning makes it difficult to keep tabs on whether your students are actually working.
After all, you’re not able to walk around and check what your students have up on their screens as you would in the classroom.
This also ties in with the third problem — distance learning can make cheating even easier than online learning.
Finally, like online learning, distance learning can result in even more screen time for your students.
However, unlike online learning, you don’t have as many options for reducing screen time since all of your communication with students is digital!
Now that you’ve learned about the disadvantages of online and distance learning, it’s time to answer one last question: which is best for you and your students?
At the end of the day, online learning and distance learning each have a place in education.
One would be better than the other depending on the needs of you and your students.
In our experience, online learning works best for middle and high school teachers who want to provide different ways for their students to learn.
Distance learning typically works best with older students who have consistent technology access at home and will work responsibly on their own.
AIOU Solved Assignment Code 627 Autumn 2021
Q.5 Define the concept of online teaching. Explain in detail the characteristics of online teaching
Computer-based training, Web-based training, Internet based training, online training, e-learning (electronic learning), m-learning (mobile learning), computer-aided distance education – online education goes by many names and comes in a variety of styles, but at its core:
“Online education is electronically supported learning that relies on the Internet for teacher/student interaction and the distribution of class materials.”
From this simple deﬁnition comes an almost inﬁnite number of ways to teach and learn outside of traditional classrooms and away from college campuses. With online education, students can turn anywhere with Internet access and electricity into a classroom. It can include audio, video, text, animations, virtual training environments and live chats with professors. It’s a rich learning environment with much more ﬂexibility than a traditional classroom.
Simple and streamlined
The online teaching system you have must be simple enough to serve you rather than you serving the system. Hence, you must be clear about what you want from the online system, what you want to achieve with your online course, and how you are going to achieve it. You will need a simple and streamlined virtual classroom, class recordings, and a content library where you can store your eLearning course materials like documents, presentations, multimedia files, spreadsheets, and more and discussion forums to engage your learners.
A user-friendly online teaching system makes things efficient, less challenging, and pleasurable. There is no point in promising your users of a highly advanced learning management system but failing to deliver it. Users will struggle to navigate through your system if it is full of bugs and technical glitches. Hence it is very important to make your system not only good in terms of look and feel but also usability and navigation.
If you want to enjoy your passion for teaching online and want your students to enjoy learning from your platform, you need an attractive interface where they can flexibly workaround. A simple text-based online framework that serves only to upload documents, presentations, and pdf files will fail the purpose of the engagement.
Whereas, a simple framework that allows students to embed their own creations onto your online learning system will help your students create their own learning experiences in the collaborative learning space. Hence, a streamlined online teaching system that encourages users of third party multimedia creations while hosting the works of students in a single dashboard without being clumsy is attractive and engaging.
Compelling course pages
Course pages are the home page of our online course. Your existing and potential students will have to see a clear course page with proper description, learning objectives, and videos of you presenting the subject. Sometimes you can combine all of these elements in a streamlined effect. Even when your eLearning course finishes online, the message and the medium of your courses can be shared. You must also ensure that your eLearning course page has embedded features. The one thing you need to transform your course into an engaging one is to use the embed codes to transform your course description to an animated and interactive page.
To make the most out of your eLearning platform and to accommodate students from different time zones, you must manipulate communication dynamics as well. Sometimes courses might revolve around your online platform and other times you might wish to have your students access your exclusive video lessons, perform some web questioning, or prepare for the lessons before the actual course is rolled out. In that way, the online classroom becomes a platform for sharing, engaging, and facilitating feedback. This flexibility makes your online classes very flexible and practical to plan asynchronous challenges for students.
Time zone friendly
If you have a lot of students from all around the world, it becomes important to coordinate time zones to work smoothly with international students and teammates. Ensure your eLearning platform can translate directly to the time zone of each student automatically on their profile pages. All they have to do is to go through their personalized account, choose their own time zones, and time zone confusion is sorted out.
Online teaching is generally highly socialized to engage learners and colleagues. What you are missing from one-one communication is superseded by online communication technology. A socially-driven online tutor can seamlessly integrate social networks into online courses and the fully integrated online teaching system.
Interactive and collaborative
One of the distinguishing features of your virtual learning platform from traditional classrooms is not just the flexibility of delivering lessons but also the interactive and collaborative nature. Virtual classrooms allow your users to collaborate with each other through group projects by chatting in forums, taking part in tests, and competing for high scores on the leaderboard. Online learning platforms also offer students greater freedom to engage with online courses and respond according to the inputs. Flipped classrooms, gamified lessons, animations are all examples of how online classrooms have grown increasingly collaborative and engaging. With the success of these existing techniques, you would see new technologies coming in the future.
Real classroom simulation
Despite the advantages of online eLearning, not all eLearning platforms facilitate collaboration. If you are integrating a collaborative aspect in your eLearning platform, you are enforcing real classroom stimulation. This will allow your learners to have the ability to grasp the knowledge themselves without the intervention of a mentor or a peer.
Communication is critical in such an environment as it creates an inspiring and healthy learning environment. Create an eLearning software that gives the feeling or a real classroom, but with the flexibility of online access.
Traditional learning systems are mostly synchronous meaning both teachers and students must be in the same place, probably a physical classroom for the teaching to happen. Whereas asynchronous learning means the teacher posts lessons at one time and learners can complete it whenever it is convenient for them.
However, online teaching systems are Omni-synchronous with the ability to deliver online classes with live streaming. It can be a live chat room or a live conference call and delivering live learning to students. Integrating live learning to online courses can increase the value of the course, and help learners feel motivated and engaged. That is why today’s virtual classrooms are shifting away from an asynchronous format to an Omni-synchronous environment.
Innovation is the core center of online learning for both teachers and learners. Online teaching systems provide new ways for teachers to deliver inspired and effective learning content. Learners interact with online courses in new ways, showing what works and what doesn’t in online learning. In the future, the virtual classroom is expected to expand to advanced technology like artificial intelligence (AI) and virtual reality (VR). As the online teaching system expands, it is expected to see more innovation in terms of emerging technologies. While AI and VR are still evolving, they are on their way across the eLearning platform in the years to come.
Each new modern technology offers possibilities for teachers to improve their online courses, but not every innovation is expected to succeed. Finding what to integrate into your online teaching business will require trial and error. Experiment with different technologies to see what works for your eLearning platform and what doesn’t really work.
Leverage the power of personalization
When experimenting with your eLearning platform development, leverage the power of personalization. Offer personalization features like customizing profile page, payment method, or setting email preferences. If you are an advanced platform, you can also sync your calendar with course deadlines and learner data reports.
Allow your users to set time zones and language, add calendar, turn on tracking notes, connect Linked In, and other social media profiles, etc. Another aspect of personalization is offering multiple language support. Offer the same course in different languages to cater to your global learner base. Also, demonstrate an individual and personalized approach to each student by adding analytics to their dashboards. With this, your learners can track their progress and receive updates on submitted tasks.
Social sharing capabilities
Now that you have a fully integrated online teaching system, you need to spread the word. Facilitate embedding your online courses to your website, blogs, and social media feeds. Embed your class recordings across different open multimedia sites so that you allow potential students to have a look at the online courses you run. Students must be able to sign up for your courses just like they subscribe to your blogs and news feeds. You can decide what aspects of your work to advertise publicly on social media sites and blogs.
Modern technological progress has brought the field of eLearning a long way. Even a couple of years ago an efficient mobile-optimized online teaching system wouldn’t have been a necessity. But times have changed and so are the demands of your learners.
To ensure your online teaching initiative is successful, build a system that is distinctive and engaging. Develop an exceptional online teaching system that delivers an excellent learning experience in which both teachers and students are effectively engaged and challenged. Your online teaching business must be able to capture the essence of what it is like to be a real classroom in an online environment. Engaging your students with an interactive learning environment and technology is the key to successful online learning.